Old Ash

The AI built for live campaigns.

Old Ash is the campaign-table companion for Tavern & Board: a family of AI tools designed to help storytellers run living worlds, remember what happened, and keep the table moving while the story changes around the players.

Desktop companion

For the table, not just the website.

The desktop version of Old Ash is being shaped for live campaigns where the game master needs fast help without breaking immersion. He is meant to sit beside the campaign, hold onto context, and surface the right detail when the story gets complicated.

Campaign Memory

Track important people, places, choices, consequences, and unresolved threads across sessions.

Live Table Support

Help a game master recall lore, summarize recent events, and keep pacing steady during play.

World Consistency

Keep answers grounded in the campaign's established canon instead of generic fantasy filler.

Session Aftercare

Turn session notes into cleaner summaries, next-step hooks, NPC updates, and campaign records.

Discord Session Capture

Let groups record notes, campaign links, session recaps, NPCs, quests, lore, treasury changes, and warnings through Discord commands.

Three doorways, three jobs

The website guide, desktop bot, and Discord bot do different work.

Website Old Ash

A public-facing guide

The version built into this website will help visitors explore lore, understand Tavern & Board projects, find pages, and get a taste of Old Ash's personality.

  • Guides visitors through public lore
  • Answers site and world questions
  • Helps people choose where to enter first
  • Stays separate from private campaign files
Discord Old Ash

A session capture bot

The Discord bot is for campaign groups that already gather in Discord. It records structured campaign memory so notes, recaps, lore, NPCs, quests, and treasury details do not get lost in chat.

  • Uses slash commands for campaigns, characters, sessions, lore, NPCs, quests, and warnings
  • Writes to shared campaign memory when the database is available
  • Falls back to local records if the database is unavailable
  • Feeds the same memory layer the desktop Old Ash can read

Built for living stories

Old Ash exists because campaigns remember.

Tavern & Board stories are designed to carry consequences forward. Old Ash gives that memory a voice, helping each campaign feel less like a reset and more like a world that noticed what the players did.

Ask About Old Ash